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181. Too easy to get stuck in Wormholes! - in Test Server Feedback [original thread]
I think from reading the forums that by using a Deep Space Probe, which by the way only people with Astrometrics V could use even on the previous patch, it has been determined that Wormholes especially those inside Wormhole space have a particular...
- by Lone Gunman - at 2009.03.09 17:20:00
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182. The WORMHOLES AND SCANNING megathread: bigger, longer and uncut - in Test Server Feedback [original thread]
When the first Apocrypha build hit SiSi the Scan window had an archive feature which was quickly removed because they ran out of time. After spending the last few weeks testing and recently getting into WH space, it is painfully obvious the presen...
- by Lone Gunman - at 2009.03.09 06:43:00
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183. worth buying the new box-set (12mill skill pts)? - in EVE General Discussion [original thread]
Edited by: Lone Gunman on 07/03/2009 22:24:11 Originally by: Issa Barthelemy Originally by: jam6549 Originally by: Nigel Sheldon why do you mention 12 mill skill points in the title of the thread? this... I b...
- by Lone Gunman - at 2009.03.07 22:24:00
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184. Wormhole Industry Question - in Test Server Feedback [original thread]
The point is Moot, according to the latest Dev blog there are no Minable moons in W- Space.
- by Lone Gunman - at 2009.03.05 22:46:00
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185. Wormhole Industry Question - in Test Server Feedback [original thread]
Maybe, but it depends on Tech 3. If your in WS do you want to spend your resources on POS Bowling or Tech 3. Oh boy another 325MB patch.
- by Lone Gunman - at 2009.03.04 05:01:00
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186. Farscape Online - in EVE General Discussion [original thread]
Yeah, but where are the Muppets? Oh here they are on the Forum.
- by Lone Gunman - at 2009.03.04 04:08:00
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187. POS Death Star Setups: Jump Bridge, Cyno Jam, Reactions, Moon Mining - in Science and Industry [original thread]
I noticed on the test server that they have removed the System Scanner Array and added a new EW Battery the "Stealth Emitter Array". Each of the new arrays reduces the Signature radius of the tower by 25%. How much is that going to affect the pres...
- by Lone Gunman - at 2009.03.01 02:26:00
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188. The incredibly OVER-powered Warp Scrambler. - in Ships and Modules [original thread]
No your pretty much right on the money.
- by Lone Gunman - at 2009.02.27 06:17:00
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189. Starship Engineering - in Science and Industry [original thread]
As it is now on the test server you will need 'Racial' Starship Engineering to level 5 in order to make the new Tech III Strategic Cruisers.
- by Lone Gunman - at 2009.02.16 05:30:00
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190. Any workaround for Singularity patch??? - in Test Server Feedback [original thread]
Sisi is on version 6.1.77718 as reflected by the patches page and 3rd party status pages. There isn't any patch for classic since that support is being dropped. Install the premium client and patch from there
- by Lone Gunman - at 2009.02.13 16:33:00
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191. I can't find the Apocrypha patch - in Test Server Feedback [original thread]
Sisi is on version 6.1.77718 as reflected by the patches page and 3rd party status pages. There isn't any patch for classic since that support is being dropped. Install the premium client and patch from there
- by Lone Gunman - at 2009.02.13 06:02:00
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192. No subject - in Test Server Feedback [original thread]
Ah I can't read that. Did you say the Great and legendary Chewbacca?
- by Lone Gunman - at 2009.02.13 02:30:00
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193. Incorrect user/pass looging on to Singularity?? - in Test Server Feedback [original thread]
The "Mirror" now on SiSi was made on January 22, 2009, If you changed your password recently the testserver would be looking for the old password.
- by Lone Gunman - at 2009.02.13 02:26:00
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194. Stuck in dock/undock, cannot log in - in Test Server Feedback [original thread]
Originally by: Vorononv Circut Originally by: Unruffled Equanimity ... and if that dosnt help hit Esc, then define the "Undock from Station" shortcut and use that one. Perfect! Works. Thank you! Why couldn't CCP be that helpful...
- by Lone Gunman - at 2009.02.12 20:07:00
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195. 49264 and counting - in EVE General Discussion [original thread]
Looks like 51,675 is going to be it for this weekend, still pretty damn good.
- by Lone Gunman - at 2009.02.08 20:04:00
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196. EVE "Apocrypha" Expansion Q&A with Arnar Gylfason - in EVE General Discussion [original thread]
Originally by: Bellum Eternus Woot! Yet another interview with a CCP employee that reveals nothing new or interesting about the upcoming patch! Er, expansion. Well...at least he didn't say Winsauce.
- by Lone Gunman - at 2009.02.04 22:29:00
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197. "Death Star" POS set ups - in Science and Industry [original thread]
Go to Eve Search Type in "Deathstar....." Oh Hell I needed the same information but in this game you have to do everything yourself. This is what I found, should help. POS Setups
- by Lone Gunman - at 2009.02.03 00:31:00
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198. How did you discover eve? - in EVE General Discussion [original thread]
GameSpot had a list of upcoming MMO's and a Space based "Elite" type "Privateer" game was on the list called EvE and they starting a limited Beta. One of the primary questions was my location so I applied 3 times. Told them I was on the East Coast...
- by Lone Gunman - at 2009.02.02 07:51:00
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199. New Dev Blog: Sic Itur Ad Astra - Building a New Bridge to the Stars - in EVE Information Portal [original thread]
One thing that no one has so far mentioned is the effect this may have on other aspects of the game, specifically Factional Warfare. Since the logistical requirements are so extreme, you may need access to all of empire space to be able to re supp...
- by Lone Gunman - at 2009.02.02 02:15:00
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200. Apocrypha in nutshell - Can't Wait it! - in EVE General Discussion [original thread]
Edited by: Lone Gunman on 27/01/2009 08:03:03 Hmmmm... So what do you think 46% more systems. That would be 2 Wormholes in each new system. one going to Empire space and the other to 0.0 space? But no wormholes in 1.0 to .8 systems. Sound logi...
- by Lone Gunman - at 2009.01.27 08:01:00
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